Project Doctor
A full project health audit — scans structure, settings, and configuration to surface risks before they compound.
View on Asset Store →GameToolsmith is a suite of diagnostic tools that catch project issues, bloated builds, and performance regressions before they reach your players — so every release ships clean, lean, and fast.
Every tool follows the same principle: surface real, actionable problems — not noise.
Every scan produces a prioritized, human-readable report — what's wrong, why it matters, and how to fix it.
Editor windows and CI-friendly checks that slot into projects you already have — no rewrites, no lock-in.
Editor-time analysis with zero runtime footprint — nothing shipped in your final build.
Find crashes, bloat, and performance cliffs at build time — not in a 1-star review.
Five focused tools, each diagnosing one part of your Unity project's health.
A full project health audit — scans structure, settings, and configuration to surface risks before they compound.
View on Asset Store →Validates your build before release — catches broken references, misconfigurations, and platform-specific errors early.
Identifies exactly what's bloating your APK/AAB — and how to trim it — down to the asset and dependency.
Estimates how your game will run on low-end devices, before you own one to test on.
Detects duplicate assets, unused files, and import-setting issues — with concrete optimization suggestions.
The Doctor Suite is actively growing. Follow the publisher page to get notified at launch.
Follow on Asset StoreEvery GameToolsmith tool follows the same simple loop.
Run a tool from the Unity Editor against your project or build output.
Get a prioritized report of issues — sized, ranked, and explained.
Act on concrete, per-issue recommendations directly in your project.
Release a build that's leaner, faster, and free of avoidable surprises.
The Doctor Suite is in active development. Follow the publisher page for release updates, or send a message directly — we read every one.
View Publisher Page